Difference between revisions of "Rules"
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(Created page with "General Rules Random Death Matching (RDM) Do not kill other players or groups randomly without any roleplay leading up to the event (must have context to kill a player). Vehicle Death Matching (VDM) Do not use your vehicle to run people over for any reason. Vehicles can be used to hit/ram other vehicles, but this does not mean you can intentionally hit a vehicle into a person. Metagaming You may not use information which your character doesn't know. Anything learned from...") |
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General Rules | {| class="wikitable" | ||
Random Death Matching (RDM) | | colspan="2" | | ||
Do not kill other players or groups randomly without any roleplay leading up to the event (must have context to kill a player). | == General Rules == | ||
Vehicle Death Matching (VDM) | |- | ||
Do not use your vehicle to run people over for any reason. Vehicles can be used to hit/ram other vehicles, but this does not mean you can intentionally hit a vehicle into a person. | | colspan="2" | | ||
Metagaming | === Random Death Matching (RDM) === | ||
You may not use information which your character doesn't know. | |||
Anything learned from other media sources (Discord, Twitch, YouTube, etc.) may not be acted upon by your character (unless they learn it in game or the appropriate in-character Discord chats). | * '''Do not''' kill other players or groups randomly without any roleplay leading up to the event (must have context to kill a player). | ||
If you are accused of meta-gaming, and you are caught in someone's stream that has access to that information, you will be banned. | |- | ||
Powergaming | | colspan="2" | | ||
Powergaming is always doing things in character that gives a character/group an advantage to win every situation. | === Vehicle Death Matching (VDM) === | ||
Ex. Players cannot solely use the in-game mechanics to steal another player's vehicle while said vehicle is occupied. The situation must be role-played out between both parties. If your vehicle does not possess a license plate due to game mechanics, you may not roleplay that it has one anyway. Any vehicle purchased from the dealership that does not have a visible plate will be considered registered as a recreational vehicle. These vehicles are for off-road use only and must be towed. If you are in possession of such a vehicle on city streets you will be subject to being pulled over and issued fines and an impound. | |||
Exploiting | * '''Do not''' use your vehicle to run people over for any reason. Vehicles can be used to hit/ram other vehicles, but this does not mean you can intentionally hit a vehicle into a person. | ||
You are not permitted to exploit bugs or unentend features for personal gain. You are required to report a bug if you find one. DO NOT abuse a bug that allows you to, essentially, spawn in money or gain any type of advantage that wasn't meant to be. This also includes abusing any in-game mechanic. If you are caught breaking this rule without reporting it, you will be banned!!!! | |- | ||
Combat Logging, Suicide & Respawning | | colspan="2" | | ||
You are not allowed to kill your character, log off or forcibly re-spawn to avoid situations. If you have to log off but you are in the middle of a roleplay situation, you will need to get permission from all parties involved before doing so. This also includes police chases. If you kill yourself to avoid jail you will still be arrested. | === Metagaming === | ||
Behavior | |||
Toxic behavior will not be tolerated. This includes spamming, drama, racism, scamming, social engineering or anything that is generally unhealthy for the game. | * You may not use information which your character doesn't know. | ||
Just don't be someone that makes the game uplayable for others. If a character's personality does that then we may need to look at going another direction with that character or just not allowing it. This will all be case by case. | * Anything learned from other media sources (Discord, Twitch, YouTube, etc.) may not be acted upon by your character (unless they learn it in game or the appropriate in-character Discord chats). | ||
Age Requirement | * If you are accused of meta-gaming, and you are caught in someone's stream that has access to that information, you will be banned. | ||
Players must be at least 18 years old to be whitelisted on our server. If asked to show id and decline, your passport will be revoked. | |- | ||
GTA Driving | | colspan="2" | | ||
GTA driving is allowed on the server. GTA driving means taking jumps or crashing your vehicle where in IRL you would have been seriously injured. You are allowed to keep the chase/get-a-way going. | === Powergaming === | ||
Limitations | |||
Using a motorcycle that is designed for the road and going straight up a mountain is not permitted. | * Powergaming is always doing things in character that gives a character/group an advantage to win every situation. | ||
Jumping your vehicle into large bodies of water to avoid getting caught. This will be seen as Power Gaming. | * Ex. Players cannot solely use the in-game mechanics to steal another player's vehicle while said vehicle is occupied. The situation must be role-played out between both parties. If your vehicle does not possess a license plate due to game mechanics, you may not roleplay that it has one anyway. Any vehicle purchased from the dealership that does not have a visible plate will be considered registered as a recreational vehicle. These vehicles are for off-road use only and must be towed. If you are in possession of such a vehicle on city streets you will be subject to being pulled over and issued fines and an impound. | ||
Taking really high jumps that would kill/total your car. Smaller jumps at lower speeds are allowed. | |- | ||
No-Go Zones | | colspan="2" | | ||
Fort Zancudo | === Exploiting === | ||
Aircraft carrier | |||
Nudist colony (you may enter this one, but if you touch a vehicle with a gun you will be banned). | * You are not permitted to exploit bugs or unentend features for personal gain. You are required to report a bug if you find one. DO NOT abuse a bug that allows you to, essentially, spawn in money or gain any type of advantage that wasn't meant to be. This also includes abusing any in-game mechanic. If you are caught breaking this rule without reporting it, you will be banned!!!! | ||
Characters & Role-play | |- | ||
General | | colspan="2" | | ||
Stay in character and don't break role-play for any reason. Any type of rape roleplay will not be tolerated, and will result in a perm ban, ERP is fine, as long as both parties are ok with it. Try to role-play everything including asking questions of how to do stuff in-game. I.E. “What muscle do I need to flex to put my hands up?” Get creative! | === Combat Logging, Suicide & Respawning === | ||
Valuing Your Life | |||
You are expected to value your life as you would if you only had one life. The only exception to this is if you plan on permanently killing off that character. | * You are not allowed to kill your character, log off or forcibly re-spawn to avoid situations. If you have to log off but you are in the middle of a roleplay situation, you will need to get permission from all parties involved before doing so. This also includes police chases. If you kill yourself to avoid jail you will still be arrested. | ||
Poor/Fail RP | |- | ||
Staff has full discretion to issue warnings and bans for Poor RP. Poor RP issues include, but are not limited to: | | colspan="2" | | ||
Not RPing out your injuries | === Behavior === | ||
Failing to provide in depth interactions | |||
Valuing gun-play over roleplay | * Toxic behavior will not be tolerated. This includes spamming, drama, racism, scamming, social engineering or anything that is generally unhealthy for the game. | ||
Chain Robbing - with the sole intent to make money and not provide RP | * Just don't be someone that makes the game uplayable for others. If a character's personality does that then we may need to look at going another direction with that character or just not allowing it. This will all be case by case. | ||
Camping Locations - “Sitting at a location for more than 5 minutes” | |- | ||
No attempt to continue an RP scenario that was started by another person. | | colspan="2" | | ||
RP is intended to be fun for both sides and if you are not making an attempt to do so, it will be considered Poor RP. | === Age Requirement === | ||
Forced RP | |||
This is when you engage in RP and the person you are engaging in does not condone it. Stuff like carjacking and robberies do NOT require consent. If you are going to murder someone you MUST have a motive to do so. Do not do things to other people's characters without their consent, such as major changes to a person's story. Be aware of other people's storylines, if you have a question ask the person OOC through Discord. | * Players must be at least 18 years old to be whitelisted on our server. If asked to show id and decline, your passport will be revoked. | ||
Do not grief others. Griefing is the act of intentionally angering or irritating another player with malicious intent. | |- | ||
Examples: Capturing a person, and making them empty their bank account. Cutting limbs off a character without prior approval. Powergaming with out of city knowledge. Consistently stalking a player to force RP. | | colspan="2" | | ||
Downed/Unconscious | === GTA Driving === | ||
Criminals are not allowed to resume any fighting when taken down. This means when you are down and helped back to your feet you must RP your injuries. | |||
The time that you have to RP your injuries is a min of 5 minutes | * GTA driving is allowed on the server. GTA driving means taking jumps or crashing your vehicle where in IRL you would have been seriously injured. You are allowed to keep the chase/get-a-way going. | ||
Police are also not allowed to resume any fighting. The only situation when the police are allowed to resume fighting is when they are revived and a new situation starts. | * Limitations | ||
You can talk when you're down as long as the injury isn't immediately fatal, so feel free to RP (groaning, crying, etc.). | ** Using a motorcycle that is designed for the road and going straight up a mountain is not permitted. | ||
Body camping when you have downed someone will not be tolerated. Please do what you have to do and move on. If your RP is to take the body to a remote destination, do this and get away from the body. | ** Jumping your vehicle into large bodies of water to avoid getting caught. This will be seen as Power Gaming. | ||
When you are downed and EMS responds YOU HAVE TO RP YOUR INJURIES OUT! If they /me checks pulse you must respond with the status of your pulse i.e /me pulse normal. Every /me they use you MUST respond back to let them know how to handle the situation. You are also not to tell EMS when the situation is over, they will rp it out, and let you know when you are ok to leave. If anyone fails to rp things out with them, or gives EMS a shitty rp scenario they will be sending in a player report. Any questions about this rule, be sure and ask the staff member interviewing you. | ** Taking really high jumps that would kill/total your car. Smaller jumps at lower speeds are allowed. | ||
New Life Rule & Revenge Killing | |- | ||
You are not allowed to seek out and/or kill anyone involved with your character's death. When you are killed, your character loses all memory leading up to and including their death unless they were rescued by paramedics. This may involve no longer knowing or recognizing your killer(s) after dying. | | colspan="2" | | ||
You must also do your absolute best to avoid the player(s) who killed you, and definitely not kill them, provoke them, or otherwise engage them in any role play situation. | === No-Go Zones === | ||
If you are killed by a player, or a group of players, or the police you will forget everything involving your character and the opposing character(s) in that situation. | |||
If you are killed in an area that is not crucial to your character (house, or job), you should avoid the area to make a better roleplay for a while. This all also applies to any death even accidental. | * Fort Zancudo | ||
Suicide RP | * Aircraft carrier | ||
Suicide is NOT allowed. If your character's story has played out and you want to perm them, find a way other than killing yourself. | * Nudist colony (you may enter this one, but if you touch a vehicle with a gun you will be banned). | ||
Criminal Activity | |- | ||
Hostile Roleplay Engagement & Robbery Limitations | | colspan="2" | | ||
Four (4) criminals/civilians and six (6) cops locked into robbery's. | == Characters & Role-play == | ||
Drug selling in one area is limited to four (4) criminals/civilians per group/associates (meaning four people from the Baller's can't sell drugs with four members of the Vagos when they are friends with each other). Only three (3) cops can dispatch to a drug call, if cops arrive and the situation gets out of control, three more cops can be called in as backup. Backup can only be requested after the cops have interacted with the individuals suspected of selling. | |- | ||
Three (3) initial cops can respond to any non robbery and non drug call and backup can respond up to 6 officers. | | colspan="2" | | ||
All situations are locked into 4 criminals max, the only exception is for the Pacific Bank, and if someone rolls up on a gang/group of people and starts an altercation. | === General === | ||
Five (5) criminals/civilians and seven (7) cops locked into the Pacific bank robbery. This means that you can have 1 more friend help rob the Pacific bank. You must announce your crew size if asked. | |||
Preapproval can be obtained to exceed this limits as long as everyone that will partake in the situation agrees. | * Stay in character and don't break role-play for any reason. Any type of rape roleplay will not be tolerated, and will result in a perm ban, ERP is fine, as long as both parties are ok with it. Try to role-play everything including asking questions of how to do stuff in-game. I.E. “What muscle do I need to flex to put my hands up?” Get creative! | ||
Hostages, Robberies & Drug Selling | |- | ||
If you are taking hostages, you must announce to the police that you have a hostage - they have a protocol to respond. | | colspan="2" | | ||
If you have an outside shooter/driver that the police are not aware of you must announce this to them. | === Valuing Your Life === | ||
You cannot use helicopters in bank/store robberies | |||
Motorcycles are not to be used in any robberies or drug selling. | * You are expected to value your life as you would if you only had one life. The only exception to this is if you plan on permanently killing off that character. | ||
Hostages CAN NOT be affiliated with your group (i.e. they can't intentionally be a hostage as part of the plan). | |- | ||
Police Interactions | | colspan="2" | | ||
You can't save your friends when they are inside any Police station (example: once they go through the back gate of mission row). You must wait until your friend is outside the police station before engaging in an RP scenario regarding the situation. | === Poor/Fail RP === | ||
Criminals cannot run out of the gate to escape | |||
Cops cannot be taken hostage unless there are more than 3 officers on duty that are not actively being held hostage. This means if there are 4 cops on duty only 1 can be taken hostage at a time. | * Staff has full discretion to issue warnings and bans for Poor RP. Poor RP issues include, but are not limited to: | ||
Kill Houses | ** Not RPing out your injuries | ||
Officers and EMS are not allowed to watch into or go into yellow, orange or red turfs. An exception for officers going into turfs is if a person or people they are chasing goes into the turf. If an officer goes into a turf for a person or people that they are chasing they are to only focus on that person/people and once that person/people are captured immediately exit the turf as soon as possible. In addition to that, cops can return fire at anyone that shoots at them when they go into a yellow, orange or red turf. Cops shall not arrest anyone in a yellow, orange or red turf aside from the original person or people they were chasing. | ** Failing to provide in depth interactions | ||
Turfs | ** Valuing gun-play over roleplay | ||
Officers and EMS are not allowed to watch into or go into yellow, orange or red turfs. An exception for officers going into turfs is if a person or people they are chasing goes into the turf. If an officer goes into a turf for a person or people that they are chasing they are to only focus on that person/people and once that person/people are captured immediately exit the turf as soon as possible. In addition to that, cops can return fire at anyone that shoots at them when they go into a yellow, orange or red turf. Cops shall not arrest anyone in a yellow, orange or red turf aside from the original person or people they were chasing. | ** Chain Robbing - with the sole intent to make money and not provide RP | ||
If a gang member dies in a red turf they can come back as many times as they want. | ** Camping Locations - “Sitting at a location for more than 5 minutes” | ||
No sitting in instances (houses/apartments/anything that requires a teleport to go into) while a turf is red. You can go in there temporarily to get weapons/etc. but you cannot remain there for longer than needed. | ** No attempt to continue an RP scenario that was started by another person. | ||
There is no limit to the number of people that can fight in a red turf. | * RP is intended to be fun for both sides and if you are not making an attempt to do so, it will be considered Poor RP. | ||
EMS | |- | ||
Killing & Kidnapping | | colspan="2" | | ||
If less than 4 are on duty EMS are not to be kidnapped or killed under any circumstances. However, if they are attempting to move bodies, revive or generally interfere with an apparent ongoing situation then you can handle them accordingly. You can tell them to back up if you are still dealing with someone, and they will comply. If you shoot someone and have no further use for their body try to leave the area before they arrive if possible. | === Forced RP === | ||
You cannot bait EMS to take one hostage. This means placing a fake 911 call for them to respond. | |||
EMS personnel can protect their self once kidnapping/killing is allowed | * This is when you engage in RP and the person you are engaging in does not condone it. Stuff like carjacking and robberies do NOT require consent. If you are going to murder someone you MUST have a motive to do so. Do not do things to other people's characters without their consent, such as major changes to a person's story. Be aware of other people's storylines, if you have a question ask the person OOC through Discord. | ||
EMS Vehicles | * Do not grief others. Griefing is the act of intentionally angering or irritating another player with malicious intent. | ||
EMS vehicles are not to be stolen, this includes local EMS and fire trucks. | * Examples: Capturing a person, and making them empty their bank account. Cutting limbs off a character without prior approval. Powergaming with out of city knowledge. Consistently stalking a player to force RP. | ||
Miscellaneous | |- | ||
Sniper Rifles | | colspan="2" | | ||
Are to never be used outside of hunting (killing animals you are actively hunting). | === Downed/Unconscious === | ||
Gang Rules | |||
General | * Criminals are not allowed to resume any fighting when taken down. This means when you are down and helped back to your feet you must RP your injuries. | ||
Any group joining the city may start a gang at any time, these will not be whitelisted, you can get with a realtor about purchasing a gang house. Once your gang has been established on the server, and noticed by staff, bringing good quality gang rp, we will approach you about a gang controlled item. DO NOT ask staff for items for your group! | * The time that you have to RP your injuries is a min of 5 minutes | ||
Number of gang members allowed in a gang is 12, but only 8 members are allowed to be active in gang related business at one time, excluding meetings. | * Police are also not allowed to resume any fighting. The only situation when the police are allowed to resume fighting is when they are revived and a new situation starts. | ||
Only four gang members can be involved in a state robbery, or involved in a situation with the police. The only exception to this rule is if the cops roll up to your gang hideout to serve a warrant. This does not mean if you have prior knowledge of a raid, to have all eight members come to the raid location (limit this to 6). | * You can talk when you're down as long as the injury isn't immediately fatal, so feel free to RP (groaning, crying, etc.). | ||
Outside of the above scenarios gang's MUST follow the rule of two (up to 8 members, meaning you cannot have 8 on 10)! This includes having someone or a gang meet you. | * Body camping when you have downed someone will not be tolerated. Please do what you have to do and move on. If your RP is to take the body to a remote destination, do this and get away from the body. | ||
Roleplay over gun play. Shooting your gun should be your last resort. If someone crosses you and your gang, try to have a meeting with the leader of the gang the member is in. Try and work out a solution, and rp it from there. | * When you are downed and EMS responds YOU HAVE TO RP YOUR INJURIES OUT! If they /me checks pulse you must respond with the status of your pulse i.e /me pulse normal. Every /me they use you MUST respond back to let them know how to handle the situation. You are also not to tell EMS when the situation is over, they will rp it out, and let you know when you are ok to leave. If anyone fails to rp things out with them, or gives EMS a shitty rp scenario they will be sending in a player report. Any questions about this rule, be sure and ask the staff member interviewing you. | ||
Wars | |- | ||
During the duration of the war, all current server rules apply, including the rule of plus two for criminals in a single rp situation. Gang allies are not allowed to assist you in a war at this time. Once the RP situation has started, you CANNOT tag in another gang member to take your spot. If you have to leave for any reason, or your character is downed, you must continue with the original members. Only one gang can be at war with another gang at the same time. | | colspan="2" | | ||
In the event you go down, as the individual that went down, you have a 60min grace period between getting picked up or going to the light. This is to allow you to get geared back up, and get out there. This is something you can choose to use or not but if you choose to engage in hostile RP right away before the 60 min window, you are free game to any and all repercussions. As the player who downed that person, you are not to engage with that person for 60min from the time they go down, unless the losing party engages before the 60min mark. In that case ONLY, you are free to take action against them. | === New Life Rule & Revenge Killing === | ||
Example I kill Codie, I must wait 60 min from the time I killed him, before engaging with him again, unless he comes at me straight on again. I am then free to value my life and kill him again. | |||
Comserv and prison are off limits for any gang activity. After you have completed your sentence, you have 15 minutes to get geared back up and hit the streets. During this 15 minutes, members of the opposing gang CANNOT engage with you unless you engage with them. | * You are not allowed to seek out and/or kill anyone involved with your character's death. When you are killed, your character loses all memory leading up to and including their death unless they were rescued by paramedics. This may involve no longer knowing or recognizing your killer(s) after dying. | ||
Places gang violence should be kept out of are as follows; Pink cage, pillbox, legion square, and all whitelisted job areas. These are to be considered neutral and off limits for gang on gang activity. This includes attempting to spring your gang members from Pillbox by force. | * You must also do your absolute best to avoid the player(s) who killed you, and definitely not kill them, provoke them, or otherwise engage them in any role play situation. | ||
These places are by no means a safe zone or a place for you to hide and be protected, just places we need to try and avoid at all costs. | * If you are killed by a player, or a group of players, or the police you will forget everything involving your character and the opposing character(s) in that situation. | ||
Drive-bys | * If you are killed in an area that is not crucial to your character (house, or job), you should avoid the area to make a better roleplay for a while. This all also applies to any death even accidental. | ||
Drive-bys will not be allowed, we attempted this and it just caused issue's. As an alternative to this we will have three hotspot areas. The server hotspot is the grapeseed area (subject to change), and the second/third spot will be an area picked by both gangs. These three areas will be the only places non initiated shootings can take place (Only the gangs at war and must be on the enemy gang(s). Every other location must be initiated per server rules. Please keep the mutual gang hotspot out of the city, or away from heavy traffic areas.(Again I want to say, the hotspots will ONLY be active during gang wars, and will ONLY be allowed by the two gangs at war). | |- | ||
The final gang war will take place on the last day of the war. The two beefing gang leaders will come together to agree on a spot, and a time to meet. When the time and place has been established, on that day, the gangs will show up with all active members (not to exceed two more then the opposing gang, but can exceed the 8 member cap). Once the war starts it will not stop until one side is completely down. After the dust has settled, the gang left standing is the winner of the war, and claims whatever prize the gangs were fighting for. During the final war, the police will stage close but will not interfere in the war. For all conflicts leading up to the final war, the police will respond to shots fired, but will treat the hot zones with extreme caution. | | colspan="2" | | ||
A few things to add in closing, body camping or dragging someone around so they can't remember the situation leading to their death, while this will be allowed, it will be carefully monitored. What is the point of gang war if no one remembers anything, plus you want that side to remember who they are messing with. | === Suicide RP === | ||
Group/Gang Conflict | |||
You should attempt to match numbers within reason in group conflicts (This doesn't mean exact numbers). You should also avoid power gaming other players with numbers. Robbing a lone person with 6 people could be considered power gaming. The only exemption for this rule is after someone has been captured and there is no genuine chance for their rescue. You may bring them to other players if it furthers the story and the initial conflict has subsided. | * Suicide is NOT allowed. If your character's story has played out and you want to perm them, find a way other than killing yourself. | ||
Do not continually hit the same group over and over again over a long period of time. This can be considered power gaming. | |- | ||
You must have a reason for group conflict - there needs to be an option for the other group to get out of the conflict. A reasonable amount of money for tax, territory etc… Ordering a group to fold or completely cease operations is power gaming if pushed. | | colspan="2" | | ||
Admin mediation is available if needed for degrading group conflict scenarios. | == Criminal Activity == | ||
Owners reserve the right to terminate any war on the spot with or without cause, rules are subject to change at anytime. | |- | ||
| colspan="2" | | |||
=== Hostile Roleplay Engagement & Robbery Limitations === | |||
* Four (4) criminals/civilians and six (6) cops locked into robbery's. | |||
* Drug selling in one area is limited to four (4) criminals/civilians per group/associates (meaning four people from the Baller's can't sell drugs with four members of the Vagos when they are friends with each other). Only three (3) cops can dispatch to a drug call, if cops arrive and the situation gets out of control, three more cops can be called in as backup. Backup can only be requested after the cops have interacted with the individuals suspected of selling. | |||
* Three (3) initial cops can respond to any non robbery and non drug call and backup can respond up to 6 officers. | |||
* All situations are locked into 4 criminals max, the only exception is for the Pacific Bank, and if someone rolls up on a gang/group of people and starts an altercation. | |||
* Five (5) criminals/civilians and seven (7) cops locked into the Pacific bank robbery. This means that you can have 1 more friend help rob the Pacific bank. You must announce your crew size if asked. | |||
* Preapproval can be obtained to exceed this limits as long as everyone that will partake in the situation agrees. | |||
|- | |||
| colspan="2" | | |||
=== Hostages, Robberies & Drug Selling === | |||
* If you are taking hostages, you must announce to the police that you have a hostage - they have a protocol to respond. | |||
* If you have an outside shooter/driver that the police are not aware of you must announce this to them. | |||
* You cannot use helicopters in bank/store robberies | |||
* Motorcycles are not to be used in any robberies or drug selling. | |||
* Hostages CAN NOT be affiliated with your group (i.e. they can't intentionally be a hostage as part of the plan). | |||
|- | |||
| colspan="2" | | |||
=== Police Interactions === | |||
* You can't save your friends when they are inside any Police station (example: once they go through the back gate of mission row). You must wait until your friend is outside the police station before engaging in an RP scenario regarding the situation. | |||
* Criminals cannot run out of the gate to escape | |||
* Cops cannot be taken hostage unless there are more than 3 officers on duty that are not actively being held hostage. This means if there are 4 cops on duty only 1 can be taken hostage at a time. | |||
|- | |||
| colspan="2" | | |||
=== Kill Houses === | |||
* Officers and EMS are not allowed to watch into or go into yellow, orange or red turfs. An exception for officers going into turfs is if a person or people they are chasing goes into the turf. If an officer goes into a turf for a person or people that they are chasing they are to only focus on that person/people and once that person/people are captured immediately exit the turf as soon as possible. In addition to that, cops can return fire at anyone that shoots at them when they go into a yellow, orange or red turf. Cops shall not arrest anyone in a yellow, orange or red turf aside from the original person or people they were chasing. | |||
|- | |||
| colspan="2" | | |||
=== Turfs === | |||
* Officers and EMS are not allowed to watch into or go into yellow, orange or red turfs. An exception for officers going into turfs is if a person or people they are chasing goes into the turf. If an officer goes into a turf for a person or people that they are chasing they are to only focus on that person/people and once that person/people are captured immediately exit the turf as soon as possible. In addition to that, cops can return fire at anyone that shoots at them when they go into a yellow, orange or red turf. Cops shall not arrest anyone in a yellow, orange or red turf aside from the original person or people they were chasing. | |||
* If a gang member dies in a red turf they can come back as many times as they want. | |||
* No sitting in instances (houses/apartments/anything that requires a teleport to go into) while a turf is red. You can go in there temporarily to get weapons/etc. but you cannot remain there for longer than needed. | |||
* There is no limit to the number of people that can fight in a red turf. | |||
|- | |||
| colspan="2" | | |||
== EMS == | |||
|- | |||
| colspan="2" | | |||
=== Killing & Kidnapping === | |||
* If less than 4 are on duty EMS are not to be kidnapped or killed under any circumstances. However, if they are attempting to move bodies, revive or generally interfere with an apparent ongoing situation then you can handle them accordingly. You can tell them to back up if you are still dealing with someone, and they will comply. If you shoot someone and have no further use for their body try to leave the area before they arrive if possible. | |||
* You cannot bait EMS to take one hostage. This means placing a fake 911 call for them to respond. | |||
* EMS personnel can protect their self once kidnapping/killing is allowed | |||
|- | |||
| colspan="2" | | |||
=== EMS Vehicles === | |||
* EMS vehicles are not to be stolen, this includes local EMS and fire trucks. | |||
|- | |||
| colspan="2" | | |||
== Miscellaneous == | |||
|- | |||
| colspan="2" | | |||
=== Sniper Rifles === | |||
* Are to never be used outside of hunting (killing animals you are actively hunting). | |||
|- | |||
| colspan="2" | | |||
== Gang Rules == | |||
|- | |||
| colspan="2" | | |||
=== General === | |||
* Any group joining the city may start a gang at any time, these will not be whitelisted, you can get with a realtor about purchasing a gang house. Once your gang has been established on the server, and noticed by staff, bringing good quality gang rp, we will approach you about a gang controlled item. DO NOT ask staff for items for your group! | |||
* Number of gang members allowed in a gang is 12, but only 8 members are allowed to be active in gang related business at one time, excluding meetings. | |||
* Only four gang members can be involved in a state robbery, or involved in a situation with the police. The only exception to this rule is if the cops roll up to your gang hideout to serve a warrant. This does not mean if you have prior knowledge of a raid, to have all eight members come to the raid location (limit this to 6). | |||
* Outside of the above scenarios gang's MUST follow the rule of two (up to 8 members, meaning you cannot have 8 on 10)! This includes having someone or a gang meet you. | |||
* Roleplay over gun play. Shooting your gun should be your last resort. If someone crosses you and your gang, try to have a meeting with the leader of the gang the member is in. Try and work out a solution, and rp it from there. | |||
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=== Wars === | |||
* During the duration of the war, all current server rules apply, including the rule of plus two for criminals in a single rp situation. Gang allies are not allowed to assist you in a war at this time. Once the RP situation has started, you CANNOT tag in another gang member to take your spot. If you have to leave for any reason, or your character is downed, you must continue with the original members. Only one gang can be at war with another gang at the same time. | |||
* In the event you go down, as the individual that went down, you have a 60min grace period between getting picked up or going to the light. This is to allow you to get geared back up, and get out there. This is something you can choose to use or not but if you choose to engage in hostile RP right away before the 60 min window, you are free game to any and all repercussions. As the player who downed that person, you are not to engage with that person for 60min from the time they go down, unless the losing party engages before the 60min mark. In that case ONLY, you are free to take action against them. | |||
** Example I kill Codie, I must wait 60 min from the time I killed him, before engaging with him again, unless he comes at me straight on again. I am then free to value my life and kill him again. | |||
* Comserv and prison are off limits for any gang activity. After you have completed your sentence, you have 15 minutes to get geared back up and hit the streets. During this 15 minutes, members of the opposing gang CANNOT engage with you unless you engage with them. | |||
* Places gang violence should be kept out of are as follows; Pink cage, pillbox, legion square, and all whitelisted job areas. These are to be considered neutral and off limits for gang on gang activity. This includes attempting to spring your gang members from Pillbox by force. | |||
** These places are by no means a safe zone or a place for you to hide and be protected, just places we need to try and avoid at all costs. | |||
* Drive-bys | |||
** Drive-bys will not be allowed, we attempted this and it just caused issue's. As an alternative to this we will have three hotspot areas. The server hotspot is the grapeseed area (subject to change), and the second/third spot will be an area picked by both gangs. These three areas will be the only places non initiated shootings can take place (Only the gangs at war and must be on the enemy gang(s). Every other location must be initiated per server rules. Please keep the mutual gang hotspot out of the city, or away from heavy traffic areas.(Again I want to say, the hotspots will ONLY be active during gang wars, and will ONLY be allowed by the two gangs at war). | |||
** The final gang war will take place on the last day of the war. The two beefing gang leaders will come together to agree on a spot, and a time to meet. When the time and place has been established, on that day, the gangs will show up with all active members (not to exceed two more then the opposing gang, but can exceed the 8 member cap). Once the war starts it will not stop until one side is completely down. After the dust has settled, the gang left standing is the winner of the war, and claims whatever prize the gangs were fighting for. During the final war, the police will stage close but will not interfere in the war. For all conflicts leading up to the final war, the police will respond to shots fired, but will treat the hot zones with extreme caution. | |||
** A few things to add in closing, body camping or dragging someone around so they can't remember the situation leading to their death, while this will be allowed, it will be carefully monitored. What is the point of gang war if no one remembers anything, plus you want that side to remember who they are messing with. | |||
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=== Group/Gang Conflict === | |||
* You should attempt to match numbers within reason in group conflicts (This doesn't mean exact numbers). You should also avoid power gaming other players with numbers. Robbing a lone person with 6 people could be considered power gaming. The only exemption for this rule is after someone has been captured and there is no genuine chance for their rescue. You may bring them to other players if it furthers the story and the initial conflict has subsided. | |||
* Do not continually hit the same group over and over again over a long period of time. This can be considered power gaming. | |||
* You must have a reason for group conflict - there needs to be an option for the other group to get out of the conflict. A reasonable amount of money for tax, territory etc… Ordering a group to fold or completely cease operations is power gaming if pushed. | |||
* Admin mediation is available if needed for degrading group conflict scenarios. | |||
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| colspan="2" |Owners reserve the right to terminate any war on the spot with or without cause, rules are subject to change at anytime. | |||
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Revision as of 01:57, 23 July 2023
General Rules |
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Random Death Matching (RDM)
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Vehicle Death Matching (VDM)
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Metagaming
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Powergaming
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Exploiting
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Combat Logging, Suicide & Respawning
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Behavior
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Age Requirement
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GTA Driving
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No-Go Zones
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Characters & Role-play | |
General
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Valuing Your Life
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Poor/Fail RP
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Forced RP
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Downed/Unconscious
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New Life Rule & Revenge Killing
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Suicide RP
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Criminal Activity | |
Hostile Roleplay Engagement & Robbery Limitations
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Hostages, Robberies & Drug Selling
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Police Interactions
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Kill Houses
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Turfs
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EMS | |
Killing & Kidnapping
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EMS Vehicles
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Miscellaneous | |
Sniper Rifles
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Gang Rules | |
General
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Wars
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Group/Gang Conflict
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Owners reserve the right to terminate any war on the spot with or without cause, rules are subject to change at anytime. |